EN

4814 rush_road3

rush_road3
CreateObject(4814, 1925.29, 1855.31, 14.528, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
165.47 m × 232.7 m × 2.76 m along X × along Y × height, radius 142.77 m
Collision
Yes
Draw distance
300 m
Flags
  • Road (wet in the rain)
Technical data
Geometry
245 triangles, 723 vertices, 1 part
Flags
1
Files
DFF rush_road3.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1925.291855.31 14.528— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1