EN

4816 rush_road5

rush_road5
CreateObject(4816, 1816.69, 2229.53, 14.976, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
178.54 m × 187.64 m × 0.86 m along X × along Y × height, radius 129.51 m
Collision
Yes
Draw distance
300 m
Flags
  • Road (wet in the rain)
Technical data
Geometry
302 triangles, 906 vertices, 1 part
Flags
1
Files
DFF rush_road5.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1816.692229.53 14.976— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1