EN

4815 rush_road4

rush_road4
CreateObject(4815, 1854.74, 2063.81, 14.885, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
206.64 m × 136.74 m × 0.39 m along X × along Y × height, radius 123.89 m
Collision
Yes
Draw distance
300 m
Flags
  • Road (wet in the rain)
Technical data
Geometry
254 triangles, 733 vertices, 1 part
Flags
1
Files
DFF rush_road4.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1854.742063.81 14.885— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1