EN

3787 missile_02_SFXR

missile_02_SFXR
CreateObject(3787, -1329.43, 499.602, 10.773, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
3.16 m × 1.18 m × 1.15 m along X × along Y × height, radius 1.78 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
224 triangles, 289 vertices, 1 part
Files
DFF missile_02_sfxr.dff in gta3.img TXD missiles_SFS.txd IDE data/maps/SF/SFxref.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
-1329.43499.602 10.773— sfse_stream2.ipl
-1328.391497.938 10.773— sfse_stream2.ipl
-1290.266499.961 10.773— sfse_stream2.ipl
-1290.313497.961 10.773— sfse_stream2.ipl
-1300.641504.039 10.773— sfse_stream2.ipl

Click a row to put that placement in the code.

Same TXD missiles_SFS