EN

3793 missile_06_SFXR

missile_06_SFXR
CreateObject(3793, -1403.898, 500.086, 10.82, 0.0, 0.0, -75.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
3.16 m × 1.18 m × 1.22 m along X × along Y × height, radius 1.71 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
96 triangles, 106 vertices, 1 part
Files
DFF missile_06_sfxr.dff in gta3.img TXD missiles_SFS.txd IDE data/maps/SF/SFxref.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
-1403.898500.086 10.82— sfse_stream2.ipl
-1398.18494.773 10.82— sfse_stream2.ipl
-1305.289512.148 10.82— sfse_stream2.ipl
-1294.016510.156 10.82— sfse_stream2.ipl
-1294.375503.109 10.43— sfse_stream2.ipl

Click a row to put that placement in the code.

Same TXD missiles_SFS