EN

3794 missile_07_SFXR

Breakable
missile_07_SFXR
CreateObject(3794, -1404.828, 499.883, 10.719, 0.0, 0.0, -75.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
3.2 m × 1.24 m × 1.2 m along X × along Y × height, radius 1.77 m
Collision
Yes
Draw distance
100 m
Physics
mass 100.0 kg, explodes
Technical data
Geometry
532 triangles, 568 vertices, 1 part
Flags
65536
Files
DFF missile_07_sfxr.dff in gta3.img TXD missiles_SFS.txd IDE data/maps/SF/SFxref.ide

Textures 7

Dictionary
Size
Format
Mip levels
Transparency

On the map 3 placements

See it in 3D
XYZInteriorFile
-1404.828499.883 10.719— sfse_stream2.ipl
-1305.336511.195 10.719— sfse_stream2.ipl
-1294.617501.328 10.719— sfse_stream2.ipl

Click a row to put that placement in the code.

Same TXD missiles_SFS