EN

3791 missile_10_SFXR

missile_10_SFXR
CreateObject(3791, -1289.977, 494.773, 10.672, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
3.16 m × 1.18 m × 0.93 m length × width × height, radius 1.75 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
224 triangles, 320 vertices, 1 part
Files
DFF missile_10_sfxr.dff in gta3.img TXD missiles_SFS.txd IDE data/maps/SF/SFxref.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
-1289.977494.773 10.672— sfse_stream2.ipl
-1334.289497.609 10.672— sfse_stream2.ipl
-1333.055496 10.672— sfse_stream2.ipl
-1290.5496.438 10.672— sfse_stream2.ipl

Click a row to put that placement in the code.

Same TXD missiles_SFS