EN

3922 rest_chair2

rest_chair2
CreateObject(3922, -792.25, 500.383, 1370.648, 0.0, 0.0, 86.799);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
10.36 m × 10.41 m × 4.57 m along X × along Y × height, radius 7.61 m
Collision
Yes
Draw distance
299 m
Technical data
Geometry
924 triangles, 1,241 vertices, 1 part
Files
DFF rest_chair2.dff in gta3.img TXD bistro.txd IDE data/maps/leveldes/levelmap.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-792.25500.383 1370.6481 · Liberty City levelmap.ipl

Click a row to put that placement in the code.

Same TXD bistro