EN

4299 sbcs_seabit3_new

sbcs_seabit3_new
CreateObject(4299, -1501.367, -2896.375, 3.023, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
240.3 m × 199.25 m × 41.09 m along X × along Y × height, radius 157.43 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
53 triangles, 73 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit3_new.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1501.367-2896.375 3.023— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabedcs