EN

4300 sbcs_seabit4_new

sbcs_seabit4_new
CreateObject(4300, -1307.68, -2913.094, 3.234, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
184.17 m × 87.73 m × 41.09 m along X × along Y × height, radius 104.05 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
28 triangles, 32 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit4_new.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1307.68-2913.094 3.234— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabedcs