EN

4361 sbObject02

sbObject02
CreateObject(4361, -1226.602, -1846.25, 41.438, 0.0, 0.0, 152.5373);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
380.26 m × 407.66 m × 22.47 m along X × along Y × height, radius 205.09 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
117 triangles, 150 vertices, 1 part
Flags
128
Files
DFF sbobject02.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1226.602-1846.25 41.438— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabedcs