EN

4360 sbObject01

sbObject01
CreateObject(4360, -1071.102, -2755.422, 50.383, 0.0, 0.0, -48.2828);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
374.11 m × 366.76 m × 22.07 m along X × along Y × height, radius 188.28 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
89 triangles, 167 vertices, 1 part
Flags
128
Files
DFF sbobject01.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1071.102-2755.422 50.383— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabedcs