4360 sbObject01
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4360, -1071.102, -2755.422, 50.383, 0.0, 0.0, -48.2828);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 374.11 m × 366.76 m × 22.07 m along X × along Y × height, radius 188.28 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 89 triangles, 167 vertices, 1 part
- Flags
- 128
- Files
- DFF sbobject01.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide