EN

4301 sbcs_seabit5_new

sbcs_seabit5_new
CreateObject(4301, -1185.398, -2913.094, 6.219, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
101.07 m × 138.67 m × 67.83 m along X × along Y × height, radius 90.37 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
24 triangles, 27 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit5_new.dff in gta3.img TXD seabedcs.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1185.398-2913.094 6.219— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabedcs