EN

4316 sbseabed_CN04

sbseabed_CN04
CreateObject(4316, -1385.852, 1577.867, -69.391, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
462.95 m × 261.25 m × 95.2 m along X × along Y × height, radius 247.28 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
82 triangles, 90 vertices, 1 part
Flags
128
Files
DFF sbseabed_cn04.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1385.8521577.867 -69.391— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed