EN

4476 lodseabed115

LOD
lodseabed115
CreateObject(4476, -1655.727, -694.297, -18.984, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
149.51 m × 146.74 m × 5 m along X × along Y × height, radius 104.77 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
28 triangles, 49 vertices, 1 part
Flags
128
Files
DFF lodseabed115.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1655.727-694.297 -18.984— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed