EN

4473 lodseabed112

LOD
lodseabed112
CreateObject(4473, -1038.453, 389.625, -46.688, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
379.82 m × 393.88 m × 61.72 m along X × along Y × height, radius 275.32 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
41 triangles, 82 vertices, 1 part
Flags
128
Files
DFF lodseabed112.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1038.453389.625 -46.688— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed