EN

4477 lodseabed116

LOD
lodseabed116
CreateObject(4477, 801.656, -1996.773, -31.578, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
410.85 m × 293.67 m × 40.28 m along X × along Y × height, radius 253.31 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
36 triangles, 82 vertices, 1 part
Flags
128
Files
DFF lodseabed116.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
801.656-1996.773 -31.578— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed