EN

4474 lodseabed113

LOD
lodseabed113
CreateObject(4474, -1680.977, 32.453, -32.867, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
200 m × 479.53 m × 50.81 m along X × along Y × height, radius 261.02 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
76 triangles, 109 vertices, 1 part
Flags
128
Files
DFF lodseabed113.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1680.97732.453 -32.867— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed