EN

4496 lodseabed143

LOD
lodseabed143
CreateObject(4496, 2083.945, 345.664, 3.445, 0.0, 0.0, -7.5157);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
276.04 m × 97.71 m × 38.87 m along X × along Y × height, radius 147.7 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
12 triangles, 27 vertices, 1 part
Flags
128
Files
DFF lodseabed143.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2083.945345.664 3.445— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed