EN

4492 lodseabed138

LOD
lodseabed138
CreateObject(4492, -1226.602, -1846.25, 41.438, 0.0, 0.0, 152.5373);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
358.01 m × 288.93 m × 22.47 m along X × along Y × height, radius 230.3 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
71 triangles, 116 vertices, 1 part
Flags
128
Files
DFF lodseabed138.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1226.602-1846.25 41.438— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed