EN

4495 lodseabed141

LOD
lodseabed141
CreateObject(4495, -747.219, -387.016, 0.031, 0.0, 0.0, -96.4062);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
148.45 m × 258.66 m × 41.78 m along X × along Y × height, radius 150.57 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
15 triangles, 24 vertices, 1 part
Flags
128
Files
DFF lodseabed141.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-747.219-387.016 0.031— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed