EN

4498 lodseabed145

LOD
lodseabed145
CreateObject(4498, 2603.93, 380.234, -16.359, 0.0, 0.0, -29.4263);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
319.61 m × 232.86 m × 58.53 m along X × along Y × height, radius 199.87 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
23 triangles, 41 vertices, 1 part
Flags
128
Files
DFF lodseabed145.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2603.93380.234 -16.359— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed