EN

4490 lodseabed136

LOD
lodseabed136
CreateObject(4490, 28.594, -1035.32, -27.477, 0.0, 0.0, -3.3225);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
323.87 m × 339.87 m × 46.06 m along X × along Y × height, radius 235.86 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
41 triangles, 65 vertices, 1 part
Flags
128
Files
DFF lodseabed136.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
28.594-1035.32 -27.477— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed