EN

4503 lodseabed151

LOD
lodseabed151
CreateObject(4503, 2931.469, -1686.359, -60.813, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
101.52 m × 191.66 m × 108.55 m along X × along Y × height, radius 121.27 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
13 triangles, 37 vertices, 1 part
Flags
128
Files
DFF lodseabed151.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2931.469-1686.359 -60.813— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed