713 veg_bevtree1
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(713, 1304.773, -1753.586, 12.438, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 41.5 m × 35.55 m × 37.59 m length × width × height, radius 25.5 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- No collision with aircraft
- Double-sided polygons
Technical data
- Geometry
- 67 triangles, 92 vertices, 1 part
- Flags
- 2138244
- Files
- DFF veg_bevtree1.dff in gta3.img TXD gta_tree_boak.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 60 placements
See it in 3DClick a row to put that placement in the code.