700 sm_veg_tree6
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(700, 2242.219, 2424.25, 10.711, 0.0, 0.0, -107.7981);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 6.88 m × 6.55 m × 17.35 m length × width × height, radius 9.08 m
- Collision
- Yes
- Draw distance
- 150 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 77 triangles, 99 vertices, 1 part
- Flags
- 2105476
- Files
- DFF sm_veg_tree6.dff in gta3.img TXD gta_tree_boak.txd IDE data/maps/generic/vegepart.ide
Textures 2
On the map 342 placements
See it in 3DClick a row to put that placement in the code.