EN

3944 bistro_blok

bistro_blok
CreateObject(3944, -787.492, 505.875, 1374.719, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
18.1 m × 5.72 m × 7.96 m along X × along Y × height, radius 10.29 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
60 triangles, 90 vertices, 1 part
Files
DFF bistro_blok.dff in gta3.img TXD bistro.txd IDE data/maps/leveldes/levelmap.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-787.492505.875 1374.7191 · Liberty City levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD bistro