EN

3942 bistrobar

bistrobar
CreateObject(3942, -787.367, 499.648, 1374.711, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
18.34 m × 21.45 m × 7.97 m along X × along Y × height, radius 14.47 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
637 triangles, 955 vertices, 1 part
Files
DFF bistrobar.dff in gta3.img TXD bistro.txd IDE data/maps/leveldes/levelmap.ide

Textures 11

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-787.367499.648 1374.7111 · Liberty City levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD bistro