4253 sbcne_seafloor05
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4253, 1566.305, 491.219, -45.594, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 315.22 m × 111.95 m × 43.42 m along X × along Y × height, radius 165.22 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 79 triangles, 63 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcne_seafloor05.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide