EN

4319 sbcn_seafloor01

sbcn_seafloor01
CreateObject(4319, -741.539, 1752.133, -25.992, 0.0, 0.0, 26.54);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
405.26 m × 375.53 m × 35.36 m along X × along Y × height, radius 207.88 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
134 triangles, 155 vertices, 1 part
Flags
128
Files
DFF sbcn_seafloor01.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-741.5391752.133 -25.992— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed