4320 sbcn_seafloor05
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4320, -553.742, 1214.211, -27.445, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 258.2 m × 445.12 m × 36.12 m along X × along Y × height, radius 236.02 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 180 triangles, 196 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn_seafloor05.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide