4321 sbcn_seafloor06
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4321, -599.75, 774.43, -33.797, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 306.13 m × 464.62 m × 67.59 m along X × along Y × height, radius 278.77 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 125 triangles, 161 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcn_seafloor06.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide