EN

4351 sbcw_seabed05

sbcw_seabed05
CreateObject(4351, -475.766, -2897.281, -42.797, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
464.01 m × 197.44 m × 47.61 m along X × along Y × height, radius 253.26 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
116 triangles, 138 vertices, 1 part
Flags
128
Files
DFF sbcw_seabed05.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-475.766-2897.281 -42.797— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed