EN

4355 sbcuntwland30b

sbcuntwland30b
CreateObject(4355, 50.352, -1352.297, -38.25, 0.0, 0.0, -3.3225);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
137.61 m × 331.21 m × 55.41 m along X × along Y × height, radius 170.81 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
69 triangles, 102 vertices, 1 part
Flags
128
Files
DFF sbcuntwland30b.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
50.352-1352.297 -38.25— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed