EN

4362 sbObject03

sbObject03
CreateObject(4362, -1527.234, -1633.219, 20.242, 0.0, 0.0, 144.3488);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
413.19 m × 372.88 m × 14.1 m along X × along Y × height, radius 203.18 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
78 triangles, 91 vertices, 1 part
Flags
128
Files
DFF sbobject03.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1527.234-1633.219 20.242— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed