EN

4382 lodseabed008

LOD
lodseabed008
CreateObject(4382, 272.484, -2409.203, -29.258, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
248.23 m × 198.5 m × 0 m along X × along Y × height, radius 158.92 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
2 triangles, 6 vertices, 1 part
Flags
128
Files
DFF lodseabed008.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
272.484-2409.203 -29.258— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed