EN

4387 lodseabed013

LOD
lodseabed013
CreateObject(4387, 657.719, 419.438, -38.836, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
447.97 m × 255.51 m × 16.64 m along X × along Y × height, radius 257.99 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
35 triangles, 68 vertices, 1 part
Flags
128
Files
DFF lodseabed013.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
657.719419.438 -38.836— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed