EN

4384 lodseabed010

LOD
lodseabed010
CreateObject(4384, 272.484, -2836.523, -48.508, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
248.23 m × 278.51 m × 81.52 m along X × along Y × height, radius 190.94 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
8 triangles, 18 vertices, 1 part
Flags
128
Files
DFF lodseabed010.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
272.484-2836.523 -48.508— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed