EN

4378 lodseabed004

LOD
lodseabed004
CreateObject(4378, 496.414, -2660.703, -34.008, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
199.63 m × 198.5 m × 9.49 m along X × along Y × height, radius 140.84 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
4 triangles, 10 vertices, 1 part
Flags
128
Files
DFF lodseabed004.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
496.414-2660.703 -34.008— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed