EN

4386 lodseabed012

LOD
lodseabed012
CreateObject(4386, 236.688, 299.969, -47.383, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
407.57 m × 296.91 m × 28.11 m along X × along Y × height, radius 252.52 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
33 triangles, 69 vertices, 1 part
Flags
128
Files
DFF lodseabed012.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
236.688299.969 -47.383— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed