EN

4388 lodseabed015

LOD
lodseabed015
CreateObject(4388, 2860.93, 423.336, -30.016, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
258.69 m × 246.92 m × 52.39 m along X × along Y × height, radius 180.72 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
26 triangles, 39 vertices, 1 part
Flags
128
Files
DFF lodseabed015.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2860.93423.336 -30.016— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed