EN

4395 lodseabed026

LOD
lodseabed026
CreateObject(4395, -2268.672, 1881.719, -83.25, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
483.3 m × 394.63 m × 30.87 m along X × along Y × height, radius 312.36 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
21 triangles, 36 vertices, 1 part
Flags
128
Files
DFF lodseabed026.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2268.6721881.719 -83.25— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed