EN

4393 lodseabed023

LOD
lodseabed023
CreateObject(4393, -1351.938, 835.461, -91.078, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
268.02 m × 497.8 m × 86.83 m length × width × height, radius 286 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
126 triangles, 174 vertices, 1 part
Flags
128
Files
DFF lodseabed023.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1351.938835.461 -91.078— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed