EN

4391 lodseabed021

LOD
lodseabed021
CreateObject(4391, -1499.961, 1452.516, -49.719, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
455 m × 318.25 m × 96.77 m along X × along Y × height, radius 281.81 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
120 triangles, 151 vertices, 1 part
Flags
128
Files
DFF lodseabed021.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1499.9611452.516 -49.719— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed