EN

4390 lodseabed020

LOD
lodseabed020
CreateObject(4390, 1285.922, 562.086, -35.508, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
273.22 m × 118.37 m × 9.98 m along X × along Y × height, radius 148.97 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
22 triangles, 37 vertices, 1 part
Flags
128
Files
DFF lodseabed020.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1285.922562.086 -35.508— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed