EN

4392 lodseabed022

LOD
lodseabed022
CreateObject(4392, -1804.406, 1604.328, -49.578, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
443.74 m × 290.88 m × 77.24 m along X × along Y × height, radius 268.08 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
170 triangles, 186 vertices, 1 part
Flags
128
Files
DFF lodseabed022.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1804.4061604.328 -49.578— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed