EN

4485 lodseabed130

LOD
lodseabed130
CreateObject(4485, -446.828, -327.547, -37.461, 0.0, 0.0, -39.6173);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
334.78 m × 229.31 m × 41.89 m along X × along Y × height, radius 203.97 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
20 triangles, 30 vertices, 1 part
Flags
128
Files
DFF lodseabed130.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-446.828-327.547 -37.461— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed