EN

4488 lodseabed134

LOD
lodseabed134
CreateObject(4488, -1218.367, -2445.258, -6.586, 0.0, 0.0, 124.6456);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
258.37 m × 232.58 m × 33.12 m along X × along Y × height, radius 174.6 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
50 triangles, 96 vertices, 1 part
Flags
128
Files
DFF lodseabed134.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1218.367-2445.258 -6.586— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed