EN

4486 lodseabed131

LOD
lodseabed131
CreateObject(4486, -299.891, -595.703, -34.484, 0.0, 0.0, -94.6718);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
423.1 m × 217.52 m × 63.31 m along X × along Y × height, radius 239.97 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
58 triangles, 92 vertices, 1 part
Flags
128
Files
DFF lodseabed131.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-299.891-595.703 -34.484— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed