EN

4489 lodseabed135

LOD
lodseabed135
CreateObject(4489, -78.609, -664.359, -37.453, 0.0, 0.0, -94.6718);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
434.12 m × 285.25 m × 63.18 m along X × along Y × height, radius 261.64 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
62 triangles, 91 vertices, 1 part
Flags
128
Files
DFF lodseabed135.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-78.609-664.359 -37.453— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed